Browsing Design

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Read Super Clew Land Postmortem  

Jimjam Jimjam Panic My submission to the Sworcery AV Jam answering soundtrack composer Jim Guthrie’s call. Lots of beautiful work in there.  Permalink

Read Aspect Ratios & Camera Behavior  

Read Stock  

Pixels and Rocket Science I was interviewed by Horrible Night about game design and development and The Last RocketPermalink

Read Data Entry Sentry Postmortem  

The Last Rocket The trailer and teaser site for my new iOS game are go for launch (submitted to Apple for review this morning). Permalink

Level Design In 11 Points The creator of the wonderful Ninja Senki shares his approach to level design. Permalink

Read Level Design Up  

Noise Entertainment System 1.2 My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. Permalink

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