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<title>ShaunInman.com // Elsewhere</title>
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<copyright>Copyright 2001-2012 Shaun Inman</copyright>
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<item>
	<title>Best iOS Games 2011</title>
	<description><![CDATA[<p>Ecstatic The Last Rocket landed on Touch Arcade&#8217;s year end list. Overjoyed to find Flip and AMI in Edge magazine&#8217;s January 2012 <a href="https://twitter.com/matthewdkenyon/status/149484341154680833">issue</a>. <a href="http://www.shauninman.com/archive/2011/12/26/best_ios_games_2011">&#x25CF;</a></p>]]></description>
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	<category>Elsewhere</category><category>Gaming</category>
	<pubDate>Mon, 26 Dec 2011 15:50:00 GMT</pubDate>
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<item>
	<title>The Last Rocket Suite</title>
	<description><![CDATA[<p>A little present for <a href="/lastrocket/">The Last Rocket</a> soundtrack fans, a (GarageBand-synthesized) string quartet version of Apprepensive, Airlock and Lost and Found. <a href="http://www.shauninman.com/archive/2011/12/26/the_last_rocket_suite">&#x25CF;</a></p>]]></description>
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	<category>Music</category><category>Elsewhere</category><category>Original Music</category><category>Gaming</category>
	<pubDate>Mon, 26 Dec 2011 15:49:00 GMT</pubDate>
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<item>
	<title>Meet the Developer</title>
	<description><![CDATA[<p>Nathaniel Mott of AppStorm (who you might remember gave The Last Rocket a <a href="http://iphone.appstorm.net/reviews/games-reviews/the-last-rocket-retro-gaming-at-its-best/">10 out of 10</a>) interviewed me via email over the course of the past month. AppStorm is also doing a <a href="http://iphone.appstorm.net/general/competitions/win-one-of-five-copies-of-the-last-rocket/">Last Rocket giveaway</a>. <a href="http://www.shauninman.com/archive/2011/12/14/meet_the_developer">&#x25CF;</a></p>]]></description>
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	<category>About</category><category>Elsewhere</category>
	<pubDate>Wed, 14 Dec 2011 13:45:00 GMT</pubDate>
</item>
<item>
	<title>Interviewed by Kevin Dees</title>
	<description><![CDATA[<p>I met Kevin at SXSW a few years ago and ran into him recently at Web Afternoon in Atlanta. Last week we talked about web and game development in a quick video interview. <a href="http://www.shauninman.com/archive/2011/11/07/interviewed_by_kevin_dees">&#x25CF;</a></p>]]></description>
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	<category>About</category><category>Elsewhere</category>
	<pubDate>Mon, 07 Nov 2011 12:54:00 GMT</pubDate>
</item>
<item>
	<title>Pixels and Rocket Science</title>
	<description><![CDATA[<p>I was interviewed by Horrible Night about game design and development and <a href="/lastrocket/">The Last Rocket</a>. <a href="http://www.shauninman.com/archive/2011/09/08/pixels_and_rocket_science">&#x25CF;</a></p>]]></description>
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	<category>About</category><category>Apple</category><category>Design</category><category>Elsewhere</category><category>Original Music</category><category>Gaming</category><category>Objective-C</category>
	<pubDate>Thu, 08 Sep 2011 13:37:00 GMT</pubDate>
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<item>
	<title>The Last Rocket 1.1</title>
	<description><![CDATA[<p>Adds Game Center Leaderboards and Achievements plus a new &#8220;tap to cancel exit&#8221; mechanic. <a href="http://www.shauninman.com/archive/2011/08/31/the_last_rocket_1_1">&#x25CF;</a></p>]]></description>
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	<category>Apple</category><category>Elsewhere</category><category>Gaming</category>
	<pubDate>Wed, 31 Aug 2011 14:08:00 GMT</pubDate>
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<item>
	<title>The Last Rocket Original Sound Version</title>
	<description><![CDATA[<p>This pay-what-you-want soundtrack has all twelve tracks from The Last Rocket (plus a bonus vocal version of Silent SOS) encoded as 320kbps MP3s and includes an NSFE that&#8217;s perfect for looping in <a href="/noisees/">NoiseES</a>. <a href="http://www.shauninman.com/archive/2011/08/15/the_last_rocket_original_sound_version">&#x25CF;</a></p>]]></description>
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	<category>Elsewhere</category><category>Original Music</category><category>Gaming</category><category>NSF</category>
	<pubDate>Mon, 15 Aug 2011 17:17:00 GMT</pubDate>
</item>
<item>
	<title>The Last Rocket</title>
	<description><![CDATA[<p>The trailer and teaser site for my new iOS game are go for launch (submitted to Apple for review this morning). <a href="http://www.shauninman.com/archive/2011/08/01/the_last_rocket">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fshauninman.com%2Flastrocket%2F&amp;seed_title=The+Last+Rocket</link>
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	<category>The Site</category><category>Apple</category><category>Design</category><category>Elsewhere</category><category>Original Music</category><category>Gaming</category>
	<pubDate>Mon, 01 Aug 2011 16:38:00 GMT</pubDate>
</item>
<item>
	<title>MMLShare</title>
	<description><![CDATA[<p>A new-ish community dedicated to sharing knowledge about MML. Discovered while trying to grok the <a href="http://www.mmlshare.com/tracks/view/4de6663b0b3b2951ee000021">VRC7</a> and VRC6 chips. <a href="http://www.shauninman.com/archive/2011/07/21/mmlshare">&#x25CF;</a></p>]]></description>
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	<category>Elsewhere</category><category>NSF</category>
	<pubDate>Thu, 21 Jul 2011 13:55:00 GMT</pubDate>
</item>
<item>
	<title>Level Design In 11 Points</title>
	<description><![CDATA[<p>The creator of the wonderful <a href="http://ninjasenki.com/">Ninja Senki</a> shares his approach to level design. <a href="http://www.shauninman.com/archive/2011/05/06/level_design_in_11_points">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fpixeltao.ca%2F2011%2F05%2F05%2Flevel-design-in-11-points%2F&amp;seed_title=Level+Design+In+11+Points</link>
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	<category>Design</category><category>Elsewhere</category><category>Gaming</category>
	<pubDate>Fri, 06 May 2011 12:17:00 GMT</pubDate>
</item>
<item>
	<title>The Initial Prelaunch</title>
	<description><![CDATA[<p>Just posted the first public glimpse of the logotype for my new game,  The Last Rocket. If you want in on the T-minus, you know what to do. <a href="http://www.shauninman.com/archive/2011/03/31/the_initial_prelaunch">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fshauninman.com%2Flastrocket%2F&amp;seed_title=The+Initial+Prelaunch</link>
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	<category>Elsewhere</category><category>Gaming</category>
	<pubDate>Thu, 31 Mar 2011 19:02:00 GMT</pubDate>
</item>
<item>
	<title>Noise Entertainment System 1.2</title>
	<description><![CDATA[<p>My iOS NSF player now supports Game Boy Sound System files! The refreshed single-serving site features original NSFes for Mimeo and the Kleptopus King, Horror Vacui 2 and work-in-progress The Last Rocket. <a href="http://www.shauninman.com/archive/2011/03/22/noise_entertainment_system_1_2">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fshauninman.com%2Fnoisees%2F&amp;seed_title=Noise+Entertainment+System+1.2</link>
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	<category>Apple</category><category>Design</category><category>Music</category><category>Elsewhere</category><category>Original Music</category><category>NSF</category>
	<pubDate>Tue, 22 Mar 2011 14:26:00 GMT</pubDate>
</item>
<item>
	<title>The nourishing wake</title>
	<description><![CDATA[<p>Craig Mod reflecting on his return visit to Japan that coincidentally coincided with the March 2011 quake, tsunami, and nuclear events. Reminds me of one of my <a href="/archive/2008/06/18/backwards_and_fowards">favorite passages</a> from Slaughterhouse-5. <a href="http://www.shauninman.com/archive/2011/03/20/the_nourishing_wake">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fcraigmod.com%2Fsatellite%2Fnourishing_wake%2F&amp;seed_title=The+nourishing+wake</link>
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	<category>Elsewhere</category>
	<pubDate>Mon, 21 Mar 2011 01:31:00 GMT</pubDate>
</item>
<item>
	<title>NES Music on iPhone</title>
	<description><![CDATA[<p>Jeremy Parish of <a href="http://www.gamespite.net/">GameSpite</a> reviews <a href="/noisees/">NoiseES</a> for 1UP. To quote the title of a painfully unforgiving NES game, Totally Rad. <a href="http://www.shauninman.com/archive/2010/12/20/nes_music_on_iphone">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fwww.1up.com%2Fnews%2Fnes-music-on-iphone&amp;seed_title=NES+Music+on+iPhone</link>
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	<category>Elsewhere</category><category>Gaming</category><category>NSF</category>
	<pubDate>Mon, 20 Dec 2010 22:23:00 GMT</pubDate>
</item>
<item>
	<title>The Box</title>
	<description><![CDATA[<p>Designer extraordinaire <a href="http://maxvoltar.com/">Tim Van Damme</a> had a few questions for me about <a href="/horrorvacui2/">Horror Vacui 2</a>, <a href="http://blog.mimeoverse.com/">Mimeo</a> and the Mac App Store. <a href="http://www.shauninman.com/archive/2010/12/09/the_box">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fthebox.maxvoltar.com%2Fep2-shauninman&amp;seed_title=The+Box</link>
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	<category>Collaborations</category><category>Apple</category><category>Design</category><category>Personal</category><category>Elsewhere</category><category>Gaming</category>
	<pubDate>Thu, 09 Dec 2010 23:27:00 GMT</pubDate>
</item>
<item>
	<title>Horror Vacui 2</title>
	<description><![CDATA[<p>Coming soon to the iPhone, iPod touch, iPad and Mac. Submitting to the App Store(s) today. <a href="http://www.shauninman.com/archive/2010/11/15/horror_vacui_2_coming_soon">&#x25CF;</a></p>]]></description>
	<link>http://shauninman.com/feeder/?FeederAction=clicked&amp;feed=Elsewhere&amp;seed=http%3A%2F%2Fshauninman.com%2Fhorrorvacui2%2F&amp;seed_title=Horror+Vacui+2</link>
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	<category>Apple</category><category>Elsewhere</category><category>Gaming</category>
	<pubDate>Mon, 15 Nov 2010 12:46:00 GMT</pubDate>
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